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1544870cookie-checkCyberpunk 2077 Official Twitter Posts Cryptic Messages, Similar To No Man’s Sky
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2018/01

Cyberpunk 2077 Official Twitter Posts Cryptic Messages, Similar To No Man’s Sky

The official Cyberpunk twitter account has made a new post, which has many people believing that the game is shifting gears in development. However some fans say that this tweet reminds them of Hello Games’ No Man’s Sky cryptic update tweets.

Notice: The following information should be taken with a grain of salt given the context of CD Projekt Red’s Cyberpunk Game tweet. None of the following information should be taken as literal fact.

If you recall, No Man’s Sky went a long time without posting updates or information in regards to the state of the game, much like CD Projekt Red and Cyberpunk 2077. As time passed, a thing called the Waking Titan appeared giving subtle clues through tweets and alternate No Man’s Sky websites.

Many people did not believe any of the Waking Titan stuff meant anything and thought it was all a big joke, until it came to fruition through updates 1.3 thanks to gamedetectives.net.

After a recent cryptic tweet by Sean Murray reading “Prawn Curry” reignited the whole mystery game, it has been followed up by a new tweet pertaining to the mystery surrounding update 1.4 and 1.5:

Fans have drawn the same conclusions now with CD Projekt Red and the new “*beep*” tweet by Cyberpunk Games. The tweet that comes in close to five years later can be seen below.

Sean Murray and Hello Games have released and perfected the arts of having their fans decipher coded info about the next update. As for CD Projekt Red and Cyberpunk 2077, the company had to rework the game’s engine over the last few years, and now it seems as if they’re ready to broadcast the game to the world… even if only cryptically.

This could likely explain why so many job listings have been popping up due to a crew of people having to work on converting assets and other code to the new REDengine. In the process of doing this these devs are likely to meet the end of their (six month or four year) contract working with CD Projekt Red — due to the long engine conversation process.

We know this thanks to CD Projekt Red detailing this info back in 2013:

“The REDengine 3 tech is tailor-made to create non-linear and story-driven RPGs with a system that allows to stream and handle fully explorable open-worlds. Cyberpunk 2077, the second project the studio is working on, will have prime examples demonstrating that REDengine 3 is the perfect tool for creating immense universes filled with exciting, nonlinear adventures. The advanced technology of the REDengine 3 makes RPGs comparable to top-shelf shooters, both in terms of game-world presentation and the epic proportions of events that the player is drawn into. The engine is a next-gen-ready solution that begins to blur the line between pre-rendered CGI movies and real time rendered graphics, bringing us closer to the most life-like world ever created in video games. All the state-of-the-art visuals form a living ecosystem allowing the player to be a part of a vivid environment. The new face and body-animation systems implemented in REDengine 3 offer realistic expression of emotions, movie-quality scenes and character interactions.

 

The technology uses high-dynamic-range rendering with 64-bit precision that ensures superior picture quality with more realistic and precise lighting without losses derived from reduced contrast ratio. A flexible renderer prepared for deferred or forward+ rendering pipelines has a wide array of cinematic post-processing effects, including bokeh depth-of-field, color grading and flares from many lights. A high-performance terrain system allows multiple material layers to be efficiently blended and uses tessellation for the best possible detail. The technology also includes seamless blending between animations and physics along with many more features. The engine uses CD Projekt RED’s new version of its proprietary REDkit editor with tools made specifically for RPG game creation. The editor can build complex, branching quests and set them in a free roaming environment with a simplicity not achieved by similar toolsets.”

So what does this mean for the tweet and the beep? Well, it could mean that they’re ready to start putting a lot of time and effort into prepping for the game’s eventual release. Or it could mean that they’re acknowledging that development is still chugging along. We won’t know for sure until more info surfaces.

You can investigate the “*beep*” tweet by hitting up twitter.com/CyberpunkGame.

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