Delays are nothing new in the games industry, but this season sees a trio of Ubisoft titles facing delays in that the company’s 2020-21 fiscal year schedule is vastly different. According to a new report, the woke Watch Dogs Legion, Rainbow Six Quarantine, and Gods and Monsters have faced a delay and may not release until April 2020.
Website GameSpot (archive.org) wrote up a piece relaying that folks looking to play the woke forthcoming game known as Watch Dogs Legion must wait. The same concept applies to those seeking to get their sweaty “Gamer Goo” hands on Rainbow Six Quarantine, and the vapid looking Gods and Monsters.
At this rate, I’m not sure how many delays we’ll see moving into 2020 and beyond, but as it stands now, the release dates for the trio of games are reported to hit up the company’s 2020-21 fiscal year. That means the soonest we’ll see the three games is April 2020 with a deadline of March 31st, 2021.
Being honest here, I couldn’t care less about these three games. However, if one or all of them have piqued your interest, Ubisoft games moving forward are said to have more polish and time put into them.
GameSpot cites Ubisoft CEO Yves Guillemot saying that the company’s recent triple-A releases have been met with disappointing reception — much like Ghost Recon: Breakpoint.
Guillemot says this is due to live-service games coming too close together, putting the team in a pickle since they can’t update every game properly. This is where the delays come in to play:
“We are tackling these issues head-on and already are implementing significant changes to our production processes. We are confident in our capacity to adapt and evolve, as we have done successfully many times in the past. In this overall context, we have decided to postpone the releases of Gods & Monsters, Rainbow Six Quarantine and Watch Dogs Legion until 2020-21. While each of these games already has a strong identity and high potential, we want our teams to have more development time to ensure that their respective innovations are perfectly implemented so as to deliver optimal experiences for players.”
I wouldn’t hold my breath on Ubisoft using this tactic moving forward, but in the meantime, what do you think of all of this?