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2020/06

Red Dead Redemption 2 OpenIV “Basic Level Support” Updated

The mod team behind OpenIV has updated its website to reflect the latest version of OpenIV. Much like OpenIV 4.0, version 4.0.1 brings minor changes with a focus on better games support and stability, which includes Red Dead Redemption 2.

Upon heading on over to openiv.com, the website details that with this release, the team is gearing up to ship out a new install and update system. Here are some of the things to look out for right now and later this year:

“With this release, we are starting to rollout our new install and update system. Here are the improvements from this first step:

  • The setup package is now smaller.
  • Download speed for updates from this version to the future version should be faster than previous.

Our future improvements for install and update system includes:

  • Small partial patches support. This will allows us update some files of OpenIV (like RDR 2 filenames databases or localization packs) without updating whole application.
  • Different update channels support. This will allows us to provide BETA versions before general release.

Those improvements planned to arrive later this year.”

Seeing that there are limits as of now, folks wondering what is available via OpneIV 4.0.1 will find it allows users to open and view certain RPF archives, textures, META/PSO files, audio files, and “language” files. As of now, file names and bug fixes are now supported in the latest version:

“For Red Dead Redemption 2 support, our goal was to provide better user experience. We focused on two things: file names and bug fixes.

In OpenIV 4.0.1, we added many names for files, audio tracks and some of text keys. Modding community found and provided many of those names and strings. To keep track of all the names and other strings we created new GitHub repository that everyone can use and contribute. You can find it here – https://github.com/OpenIV-Team/RAGE-StringsDatabase, in this repository you can see all the names and strings that currently known by OpenIV, they are divided into text databases. Besides strings, it also contain set of small tools that allows you to work with those databases and makes it easier to add new strings yourself. Work is still in progress, currently there is not much documentation.”

If you want to check out or learn all the names and other strings the team and community have listed as of recent, you can head on over to a new web portal to do just that via github.com.

Moreover, the bug fixes that the team posted up focuses entirely on crashes and correcting other issues. Although it’s not a long list, issues that make it impossible to run the game from OpenIV have been fixed along with issues connected to opening up audio files:

  • We fixed an issue where it was not possible to run Red Dead Redemption 2 from OpenIV.
  • We fixed an issue resulting in OpenIV crash when trying to open some of the RDR 2 audio files.
  • We fixed an issue where OpenIV incorrectly exports multichannel audio from RDR 2.
  • We fixed an issue where OpenIV was not able to work with some textures in RDR 2.
  • We added ability to export META/PSO files to XML format from file context menu.

The good news is that more info on this endeavor will pop up later in the year so that modders and gamers alike can one day add in whatever they want in Red Dead Redemption 2.

Right now, Take-Two Interactive hasn’t said anything about OpenIV just yet, but that doesn’t rule out a 2017 purge from happening all over again. In the meantime, you can download the latest version by heading on over to openiv.com.

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