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2020/08

Halo: Infinite Needed To Be Delayed Due To Quality And Team Health, As Per Phil Spencer

It’s almost been one month since Microsoft and 343 Industries revealed Halo: Infinite’s infamous campaign trailer. And despite the amount of time that has passed, the conversation around Halo: Infinite’s quality is still a hot topic to this day. And resurrecting that topic is Phil Spencer in that he feels the forthcoming next-gen first-person shooter needed to be delayed.

Although a lot of people feel like they have been let down by the announcement regarding Halo: Infinite’s delay, Mr. Spencer believes that it’s for the best since the game before would lack “quality” and affect the dev team’s health for the “worse.”

The above information comes from website stevivor.com, which took the time to write out the interview that Spencer took up with Gary Whitta on the Animal Talking Twitch show.

With that said, below lies Spencer’s response to Halo: Infinite being delayed to 2021 and what Microsoft and 343 Industries hope to achieve next year:

“Let me start just by recognising the fans and the fact that this is a bummer. It is dissapointing to people, it’s disappointing to us. We were looking forward to the alignment of Halo Infinite and the Xbox Series X.

In the end, I have to make the right decision. The strength of the Halo franchise — the health and ability of the team… are things tracking toward the quality of where you want the game?

It just didn’t feel, to all of us, like the Halo release that we would want.

I’ll apologise to the fans, because I never like to set up expectations and then not hit them, but I also believe we’re making the right decision, in the long run, for both Xbox and Halo and our customers.”

Time will certainly tell how the delayed edition of Halo: Infinite will pan out at launch, but right now, Spencer is more concerned about the quality of the game while trying to avoid “unhealthy” development crunch.

Lastly, the upcoming next-gen console best known as the Xbox Series X will debut this November while Halo: Infinite is expected to release across PC, Xbox One, and Xbox Series X sometime in 2021.

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