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2021/03

How Has Mobile Gaming Affected the Console Market?

Games have always towered over other mobile apps and there are no indications that this may change in the near future. The emergence of mobile gaming has propelled the gaming industry forward and today, the revenue and downloads from mobile gaming are experiencing a 53 percent year-over-year growth.

Many gamers spend more time playing on mobile devices than on consoles. Here are a few ways that mobile gaming has influenced the console market.

1. The Mobile Gaming Revolution

Konami, the legendary game developer, announced that it would be putting more effort in mobile games than in game consoles. While it may have been a shocking announcement at the time, it makes sense.

Their announcement brought forth a revolution in the gaming industry. Ubisoft has also shifted its attention to mobile games. The group announced that they would be focusing on livestreaming multiplayer games. These games earn them more engagement rates.

Sgame Pro ™ is using blockchain technology to give players the option of choosing traditional single-player games in asynchronous multi-player formats. The token is at the foundation of all transactions on the platform.

Even though gamers may not necessarily ditch their consoles completely, they are no longer using them as much as they once did.  The average millennial spends a lot of their time on the phone. Its convenience makes it a perfect tool for entertainment.

Over two billion gamers across the world generate about $100 billion on in-game assets and currencies. The currencies and assets are mostly bought by online gamers. They help gamers earn memberships, identity, or status.

2. The Evolution of Smartphone Technology

Even though mobile gaming and console gaming seem to overlap in many ways, the truth is that they cater to different audiences. Hardcore gamers feel that smartphones may lack the immersiveness that comes with technologies like motion sensing and gesture detection. However, casual gamers enjoy the convenience of mobile gaming. Mobile devices offer location-based games and other technologies that may not be available in console gaming.

Consoles were once considered superior for their huge display sizes, raw power, and HD image resolution. However, mobile gaming has changed this assumption thanks to cloud storage, VR glasses, and other advancements that are slowly coming into play.

There is also the option to use your device for live online gambling in casinos such as these ones over at TopOnlineCasinos.co.uk. Guillemot, CEO of Ubisoft, argues that tablets, smartphones, and other remote devices will soon replace console gaming.

3. Changes in Console Design

The change in console designs is hard to miss. They have become a lot like smartphones. Manufacturers have changed their work and are now designing two-year cycle consoles instead of seven-year cycle consoles.

This move makes it possible to keep legacy lovers on board while offering the flexibility that comes with mobile gaming. Modern console designs are adaptable to user trends and technological changes. Since the gaming industry is constantly changing, adaptability is key.

4. In-Game Purchases and Downloadable Content

Since the emergence of mobile gaming, advertisers, brands, and game developers have been paying attention to the rise of in-game purchases and downloadable content. Mobile gamers spend billions on them and console manufactures have had to step up.

Mobile gaming revenues skyrocketed in 2020 following the COVID 19 lockdown. They are set to go over $100bn this year. The data groups IDC and App Annie report that it may be more than triple of the combined sum for PlayStation 4, Nintendo Switch, and Xbox One titles.

Some console games are being created on a model that features a major release with the option of purchasing a ‘season pass.’ The pass helps a gamer buy all the subsequent content and packages. Even though this option has not been very attractive to gamers, it may pick up in the future. The console market has been experimenting with other models where gamers may be able to purchase upgrades and limited-version features.

5. Direct Access to Players

Game publishers are now looking for direct access to gamers. They are no longer trying to reach them through console manufacturers. This development has affected the market as publishers are now looking to have purchases made within games. This is something that mobile games have been able to do for a while now.

For example, Cross Road was published in 2014 and it gave players an opt-in ad model. With this option, players could watch a video to access more content. The move changed the way in-game ads are perceived. They became interesting rather than something that players must put up with.  

6. Immersive

The main benefit of consoles over mobile gaming is that they are more immersive. Even though mobile games have come a long way from their eight-bit days, they cannot compare to the high-quality graphics of consoles.

They are more immersive and may display complex animations and images than you would see on your mobile device. Console manufacturers have been capitalizing on this perk to remain competitive. They have upscaled and offer better resolution.

7. The Earliest Development Platforms

Unity was one of the newest platforms to allow the development of codes with no code knowledge. The games developed on these platforms do not last long in the concept phase. They move from the concept to production stage in a few weeks.

Game console manufacturers have realized that following the rise in mobile gaming, they have to change the game. Their response was to open online stores that offer the games that independent game developers offer.

8. Changes In Gamer Demographics

The growing demand for mobile gaming has brought in changes in gamer demographics. When consoles were the only option, gaming was considered an isolating activity. However, it is now considered more family-centric than mobile gaming. The first generation of gamers relied on consoles and they are eager to pass the tradition down to their kids.

According to a research by Nickelodeon, 34 percent of kids aged 11 or under own tablets and may soon have smartphones. These kids are now using consoles to play with their parents. Even though these kids also play on mobile devices during their spare time, they prefer consoles for socialization.

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