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2017/06

E3 2017: Code Vein Combat Reveals It Could Be The Next Bloodborne

Bandai Namco was previewing Code Vein at E3 this year, showcasing the vampire-style hack-and-slash games to those in attendance. The game plays out very similar to Dark Souls and Bloodborne, and even features the ability for players to use blood-sucking as a critical strike to end the life of opponents during battle.

The new video was posted up over on the 876TV YouTube channel, where they previewed just two minutes worth of the game’s combat. You can check it out below.

We see that the dodging and parrying is quite similar to the other Bloodborne and Dark Souls games, along with the timing and weight compensation.

In the video description they explain that players will be able to gather up and utilize a wide range of different weapons, including halberds, swords, spears, arrows, and it sounds like you can use bayonets attached to guns.

The fighting is definitely very deliberate and paced. If you enjoyed Bloodborne or you enjoyed Dark Souls 2, it seems as if you’ll be right at home with Code Vein.

Some people have said that the combat in Assassin’s Creed: Origins is similar, but that game relies on the sliding-dodge tactic that cops out of using actual skill and timing. You essentially just slide-dodge and strike, slide-dodge and strike. It looks very hokey in comparison to more skill-oriented games like Code Vein.

You can look for the upcoming third-person, dystopian vampire game to arrive on home consoles starting at some point in 2018 for the Xbox One, PS4 and PC. Given that From Software has moved on to other projects, I guess Bandai is taking a crack at making a Souls game that’s not actually a Souls game.

Anyway, expect more info and details to surface out of both E3 and the upcoming Tokyo Game Show later this year.

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