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2018/01

Battlefleet Gothic: Armada 2 Announced, Full Reveal Coming February 7th

Focus Home Interactive and Tindalos Interactive have announced that the sequel to the space-oriented battle strategy game, Battlefleet Gothic: Armada is coming to PC later this year.

The game is set within the Warhammer 40,000 universe and focuses on the ship-to-ship space battles that occur between the factions present in Battlefeleet Gothic: Armada 2. You’ll have a selection of a dozen factions in total, including the Imperial Navy, the Space Marines, the Adeptus Mechanicus, the Necrons, the Chaos, the Aeldari Corsairs, the Aeldari Craftworld, the Drukhair, the T’au Merchant, Protector Fleets, the Orks and the Tyranids.

A brief announcement trailer was released to help get gamers geeked for the upcoming game, which you can check scope out below.

So that was interesting.

It appears as if Tindalo is greatly expanding on the kind of encounters that gamers will have in the upcoming space-faring battle sim, including adding space monsters to the fold. The giant worm thing at the end attempting to devour the alien fleet seems like it could most certainly prove to be troublesome for unsuspecting strategists.

Unfortunately for those of you who were intent on wanting to see some actual gameplay, you won’t be able to witness that until next month. According to the press release Focus Home Interactive will hold a press event in Paris, France between February 7th and February 8th where they’ll unveil more details about Battlefleet Gothic: Armada 2, and presumably will bring along some gameplay footage to boot.

The original game managed to capture a small pocket of the market, garnering just over 260,000 in sales, according to Steam Spy. So if they do it right, and do the sequel well, they could very easily double up on the sales.

The only thing we know for sure is that the gameplay will be “refined” and that they will have improved multiplayer modes and bigger battles right out of the starting gate. They’re also promising more customizing and ships per fleet, so we’ll see how that all turns out when the game is formally detailed to the press in February.

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