Larian Studios quietly announced that Divinity: Fallen Heroes has been put on indefinite hold as the team works on Baldur’s Gate III and their co-developer, Logic Artists, continues to pump time and energy into Expeditions.
WCCF Tech picked up the news from a forum post over on the Larian website, where they made a general announcement about Divinity: Fallen Heroes‘ delay, writing…
“It is with a profound sense of regret that today we announce Divinity: Fallen Heroes has been put on hold, as we fondly celebrate the work done so far. We’ve been working with Logic Artists for over a year since before the announcement on March 27, 2019. Though enthused by the reception of the announcement and the energy of our fans, we have taken many things into consideration over the course of the last few months, and today we’re ready to talk about its future.
“Originally scheduled for a November 2019 release, it has become clear to everyone involved that the game will need far greater development time and resources than are available now to bring it to fruition, in a fun and sustainable way.
“Going forward, we at Larian will continue to work on Baldur’s Gate 3 with news coming soon, and Logic Artists will be focusing on their own Expeditions games. As an independent developer ourselves, we understand and value the importance of a developer investing into their own IPs, and their own future.”
As mentioned, Divinity: Fallen Heroes was originally announced earlier this year. While it was supposed to have a November, 2019 release window, the game fell way off the release radar when the studio went dark on the project.
The tactical turn-based strategy game was supposed to be like Firaxis’ XCOM series, but we just didn’t hear much about it throughout the spring or summer. The reason was because Larian was too busy focused working on Baldur’s Gate III.
Logic Artists fell into a similar trap, working both on Expeditions and a new intellectual property that hasn’t been announced yet. In the same forum post, Larian shared a statement from Logic Artists, who explained…
“It’s always sad to put an exciting project on hold, but sometimes the realities of development and release schedules simply assert themselves in ways that are outside anyone’s control. It’s been an incredible honour to work with Larian on their Divinity IP, and everyone at Logic Artists has been blown away by how helpful and welcoming Larian has been throughout the project.
“There’s no doubt we’ve learned much that will benefit our own projects in the future, and we’ll always be grateful for that experience. As our own team pivots to focus fully on the third installment of the Expeditions series and a new IP of our very own, we wish Larian the best of luck with Baldur’s Gate 3. We can’t wait to play it!”
For now the teams will be working on their respective projects, and sometime after the release of Baldur’s Gate III we’ll likely find out more about Divinity: Fallen Heroes.
(Thanks for the news tip Guardian EvaUnit02)