I chose to play Song of Horror during the day as my kitties slept next to me because I wasn’t prepared for anything creepy at night. Although the daylight was streaming in my windows, this third-person horror game still managed to keep me on the edge of my seat.
The Song of Horror opens by warning players that permadeath is possible, which means there are no other lives. As long as you’re not resurrected, you’re dead. Although the game’s permadeath system was intended to be used, players can choose to disable it. I opted to follow the rules strictly.
I met Daniel Noyer, a publisher, divorcee, and recovering alcoholic who struck me as a very dreary figure. Although things got off to a slow start in Daniel’s apartment, things quickly get up as he’s given orders to investigate the desolate Husher Mansion, an abandoned building in desperate need of repair.
The cut scenes in Song of Horror are excellently executed. There aren’t many of them (and you can skip them if you’re impatient), and the narration moves the plot along while also allowing you to get to know the various characters more deeply. It’s worth paying attention to the scenes and taking in the patient buildup because each individual has a vital part in the game.
It’s preferable not to care about the characters in any horror game. I had a feeling things were going to become worse as soon as Daniel walked into the property of Husher Mansion. It’s not that eerie inside the mansion during the day, but as soon as I stepped foot inside, my palms started sweating. I knew something sinister was waiting for me there. When Daniel comes upon a door that begs him not to enter, he has no choice but to do so.
As a result, Daniel is stranded inside the enigmatic door, which mysteriously vanishes. Sophie van Denend, Daniel’s ex-wife, walked in at this point. You’ll learn about the characters’ strengths and weaknesses here, and you’ll have a choice of three others to play as.
Because Sophie seemed the most likely candidate, I chose her. No idea why Sophie is using a candle while the game is set in the 1990s, but at the very least, the candles appear to be keeping Sophie sane. It’s hard to believe she’s so lucid if she’s that desperate to enter a haunted house in quest of her abducted ex-boyfriend
While controlling Sophie, I was struck by how jerky her motions were. She has a rigid gait, so I had to position myself just so when I tried to pick something up or look at something. While you may see the room from different vantage points since the camera moves as you move through it, the camera remains constant throughout your journey. There are some old-fashioned control dynamics, and the character images are mediocre at best. Some of the details pleased me despite these faults.
Even though the camerawork can sometimes be a touch shaky, some fascinating shots have an almost cinematic quality. In addition, certain goods are required for the game’s progression, so you’re compelled to look around every corner. This may sound tedious at first, but there was a commotion behind a closed door before I knew it. This contributes to the realism of the setting because characters can hear sounds before entering doors. If you’re rational, you’d want to make sure the water is safe to cross.
Finding the study, which was where Daniel vanished, signaled the end of the good times. There’s a message on the wall that seems innocuous enough, but as I added it to my inventory, the room shook, and a child’s quiet giggling could be heard. In the dead of night, alone in a mansion, you don’t want to hear that.
When I realized this, I went into full-on panic mode and prepared to storm the mansion. It was instead my first meeting with The Presence, an unearthly black humanoid that tries to ram its way through walls and into other rooms as well. Unfortunately, The Presence could go through the door since Sophie is a lot stronger than she appears.
The first episode of Song of Horror isn’t over yet, but that’s all I needed to know for the time being. Song of Horror is a game that I will come back to. Despite its flaws, the distinct powers of each character and the small facts concealed in the objects you collect all contribute to solving the mystery and make this a memorable horror game. There is no jump scares or gore in Song of Horror, but instead, the film experiments with your perceptions to keep you guessing until the very end.