Anthology is an indie game about five short stories that all take place in a single afternoon, in one city. Anthology is developed by the team of Lewis Denby, Francisco Gonzalez (known for Lamplight city), and Khaled Makhshoush.
There isn’t much information about Anthology and what the actual plot and gameplay will be like, so all we can really do is speculate, but so far this game’s concept seems pretty cool. The entire game takes place in a large sprawling city over the course of one afternoon. You will see five different stories play out from different points of view within the city as you attempt to piece together the overall narrative of what is happening.
Are the five different stories connected in some way? Will the characters meet and interact? Or are all five stories completely separate and unrelated? I’m also curious to find out how the game ends, do we get one single ending that ties all five stories together, or does this mean we get five different endings for all five characters and stories? I guess we’ll have to wait and see!
The gameplay is s standard point-and-click adventure with a minimalistic HUD designed so that all of the items you are holding are at the top of the screen, and text prompts pop up when you can interact with an item. The graphics and art style is in a pixel art design that looks like it came straight out of a 1996 Sierra adventure game. The developers released a short teaser trailer for Anthology showing a small bit of what the gameplay is like and showing us a few areas around the city, so take a look at the video linked below.
Anthology doesn’t have a specific release date just yet, but it is scheduled for a 2017 launch, so you can expect to hear more soon. For now, Anthology is currently on Steam Greenlight attempting to get votes, so if you would like to support the developers you can follow the provided link above.
For further information about Anthology, you can visit their official website to learn more.