Amazon’s first venture into game creation, New World, is grand in scope. On August 25th, the game’s open preview started, allowing players to experience the forthcoming title ahead of its formal release next year.
Players assume the role of fresh colonists exploring Aeturnum, a new frontier in the setting, in New World, an open-world MMORPG. The new world is dramatized in a way reminiscent of Warhammer Fantasy, with a map behind your character in the character creation process.
A terrible and mystical power stops the colonists from thoroughly cultivating the land, despite the new planet being unoccupied. The Corrupted are always on the prowl for new ways to attack the colonists.
A strange ambient power has corrupted these people into vicious creatures, including men, women, and animals. Some people call themselves Ancients, the reanimated remains of those who came before or may have already lived in the new world.
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Players adventure to a new world with Captain Thorpe, a mysterious figure with a mask. A mysterious box with information on land corruption is also brought along, which can only be opened by an Aeturnum’s artificer.
Nevertheless, Captain Thorpe’s most recent mission crashes on the beach due to bad luck. After the shipwreck, Captain Thorpe, lying dead on the beach, gives the player the box and orders them to continue their journey.
Captain Thorpe appears for the final time here, although he will return as the game’s first boss battle. This corrupt system has stripped him of his authority and left him an unrecognizable shell of the man he once was.
After that, the game New World proper starts, and players learn how to create, explore, and complete missions going forward. The journey starts with a visit to the nearby shipwreck. For the most part, PvE missions need you to kill certain opponents and plunder supply caches to complete the task. There are crafting ingredients in the stores that may be plundered at will, but on missions, there are quest-specific goods that can be found.
For the most part, these missions have a formula of “Kill X Number of Enemies” and “Loot X Number of Supply Caches in a Specific Region.” NPCs may hand out quests, while town boards can hand out repeated missions. In addition to gathering and supplying raw materials to the settlement, repeatable tasks may also involve them.
Regional Standing is earned by completing quests in an area, and this standing may be raised up to get exclusive personal bonuses for that region. Increases in XP, collecting speed, and available local storage are examples of rewards. To keep things organized, residents may keep things in storage sheds that are exclusive to their community. You can only get anything out of a shed at Monarch’s Bluffs if you live there.
New World attempts to set itself apart from other MMORPGs when it comes to regions. A war between three rival factions rages in the new world, and whenever one of the factions gains control of an area, a guild within that group declares itself governor.
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There are a variety of fees that may be imposed by the guild in charge of the area, including a crafting fee for utilizing the town’s facilities, a trader’s price for selling goods at the trading post, and a property tax on player-owned property. These taxes are collected by the guild and paid to them, providing an incentive to maintain power and manage the area.
In the New World, the economy is likewise controlled by the players. If no one wants to purchase your garbage treasure, there’s no use in picking it up. If you have 2000 wood and no one has made a purchase order, check the trading post to see if anybody else has placed a buy order for it. Everything that can be purchased or sold in the game has been obtained by the players somehow.
Players may select between three different groups. A free society ruled by the powerful is what the Marauders envision when they rise to power. The Syndicate is a group of intrepid academics on a mission to uncover the new world’s long-hidden mysteries. Finally, a religious organization known as The Covenant seeks to rid the country of corrupted people and ancients.
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The faction that a player chooses will determine which guilds they may join and who they will face in PvP. Becoming a faction member will also provide you access to PvP missions, which are more varied than PvE ones in terms of content. While PvP objectives may compel you to explore the world in search of quest items, you’ll also be sent on patrol to look for members of the other side and attempt to stay alive.
To gain an advantage in the eventual battle to regain control of an area, you must accomplish quests as a member of your side. Battles are pre-scheduled and include siege engines in a 50-50 PvP fight. The defenders simply need to hold out and maintain their positions to win, while the attackers must seize parts and infiltrate the region’s castle.
Forts may be targeted by the corrupted during certain times of day or night. To prevent the area from devolving into anarchy and becoming anyone’s game, even the most powerful guilds are forced to remain active.
Combat is comparable to that seen in games like Dark Souls and other first-person shooters. Fighting is a combination of clicking for light strikes, holding for heavier assaults, active blocking, and specific special abilities in addition to right-clicking and auto-attacking while repeating abilities.
Other MMORPG features, such as auto-attacking with bows and muskets, are replaced with third-person shooting controls in this game. In addition to the XP gained by defeating an opponent, players also gain proficiency in one of their chosen weapons.
When an opponent is killed, the player gains experience and mastery points for the weapon they used to inflict the most incredible damage. Players may specialize in a weapon by achieving mastery levels, which unlock additional talents and passive powers when used.
Finally, there’s the issue of the making process in New World. Since the crafting system has so much potential, it’s a pity, but it’s incomplete right now. Making gear is fun, and you can even use unique resources to improve it or boost the likelihood that an upgrade slot will appear. Nevertheless, it is still a grind. There’s no need to specialize in anything; anybody with access to sufficient resources may become an expert in any field.
Player character diversity is discouraged in the New World. While various players may use different weapons, heal, and utilize bows during battle, everyone else remains the same outside of it.
Crafting is a crucial element of the game, but since it can’t be specialized, it becomes simply another part of the experience rather than something in which players may take pleasure.
In the end, New World is an entertaining MMORPG with intense combat, deep PvP, and various factions to choose from. The craftsmanship is mediocre at best, and the game’s insistence on making and collecting is undermined by the inability to specialize in it.
A lesser quality, the game works perfectly in its current form. Except for the extra load on the CPU, not much has changed while playing at an extreme rate. Only once did the game detect that it had crashed and asked for a bug report after it had repeatedly hit at extreme quality. However, similar problems were not present while playing at the lowest quality settings.
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